Diseno de un instrumento pedagogico para la ensenanza de la mejora de procesos software: Instrumento de ensenanza para ambientes universitarios y empresariales

Maria Clara Gomez Alvarez, Jose Antonio Calvo-Manzano Villalon, Gloria Piedad Gasca-Hurtado, Tomas San Feliu Guilabert

Research output: Contribution to conferencePaperpeer-review


Software development organizations focus their efforts and invest resources on improving their processes and motivating their teams. The goal of this initiative is to develop high quality software products; however, some difficulties related to the learning process can be found in the dynamics interactions of the professional teams within the organization. A potential cause for these difficulties can be attributed to the use and implementation of teaching methodologies with lower levels of team member motivation. Gamification offers a possible solution for these deficiencies providing more thought-provoking environments for the learning experience. In this paper we propose a teaching instrument based on the principles of gamification to achieve a required level of motivation in teams involved in process improvement. Thus, motivation makes possible a successful implementation of the continuous improvement cycle in software development organizations. © 2014 AISTI.
Original languageSpanish (Colombia)
StatePublished - 2014

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