Serious games as a teaching strategy for software projects risk management

Research output: Contribution to conferencePaper

1 Scopus citations

Abstract

© 2016 IEEE. Actually serious games are becoming a teaching and learning strategy deals with high motivation levels and concept assimilation in students. Particularly, videogames supported in technology to enrich the learning experience. For these reason, the universities have an interest in serious games for attracting new generations. In the case of software project management, there is a constant concern for looking new strategies to streamline the professional training process. This paper presents the technical and pedagogical design of a videogame called Riskware, like an evolution of a board game for risk management teaching in software projects. Such videogame.
Original languageAmerican English
DOIs
StatePublished - 21 Nov 2016
Event2016 IEEE 11th Colombian Computing Conference, CCC 2016 - Conference Proceedings -
Duration: 21 Nov 2016 → …

Conference

Conference2016 IEEE 11th Colombian Computing Conference, CCC 2016 - Conference Proceedings
Period21/11/16 → …

Fingerprint Dive into the research topics of 'Serious games as a teaching strategy for software projects risk management'. Together they form a unique fingerprint.

  • Cite this

    Gomez-Alvarez, M. C. (2016). Serious games as a teaching strategy for software projects risk management. Paper presented at 2016 IEEE 11th Colombian Computing Conference, CCC 2016 - Conference Proceedings, . https://doi.org/10.1109/ColumbianCC.2016.7750804