TY - GEN
T1 - Aproximación de un modelo basado en gamificación para influir en la productividad de equipos de desarrollo de software
AU - Machuca-Villegas, Liliana
AU - Gasca-Hurtado, Gloria Piedad
PY - 2019/6/1
Y1 - 2019/6/1
N2 - Software development is characterized by being an activity centered on people. From this perspective, it is common that there are issues related to the development team and their need for communication, collaboration, motivation, commitment, among others. These issues are also presented in the management of software projects, which are not only oriented towards the technical part but towards social and human factors. For this reason, software companies are interested to provide solutions to this kind of difficulties that influence the productivity of the team, the satisfaction of their customers, the costs, the quality, and the time of their projects. In order to contribute with this purpose, we propose a model based on gamification to intervene social and human factors and influence the productivity of development team. Through gamification, we seek to develop skills and abilities related to social and human factors in such a way that team is motivated, committed, satisfied, and its work is reflected in the results of the projects.
AB - Software development is characterized by being an activity centered on people. From this perspective, it is common that there are issues related to the development team and their need for communication, collaboration, motivation, commitment, among others. These issues are also presented in the management of software projects, which are not only oriented towards the technical part but towards social and human factors. For this reason, software companies are interested to provide solutions to this kind of difficulties that influence the productivity of the team, the satisfaction of their customers, the costs, the quality, and the time of their projects. In order to contribute with this purpose, we propose a model based on gamification to intervene social and human factors and influence the productivity of development team. Through gamification, we seek to develop skills and abilities related to social and human factors in such a way that team is motivated, committed, satisfied, and its work is reflected in the results of the projects.
KW - Gamification model
KW - Social and human factors
KW - Software development team
KW - Validation
UR - http://www.scopus.com/inward/record.url?scp=85070074639&partnerID=8YFLogxK
U2 - 10.23919/CISTI.2019.8760813
DO - 10.23919/CISTI.2019.8760813
M3 - Contribución a la conferencia
AN - SCOPUS:85070074639
T3 - Iberian Conference on Information Systems and Technologies, CISTI
BT - Proceedings of CISTI 2019 - 14th Iberian Conference on Information Systems and Technologies
A2 - Goncalves, Ramiro
A2 - Pedrosa, Isabel
A2 - Cota, Manuel Perez
A2 - Rocha, Alvaro
PB - IEEE Computer Society
T2 - 14th Iberian Conference on Information Systems and Technologies, CISTI 2019
Y2 - 19 June 2019 through 22 June 2019
ER -